10 Most Under-Appreciated RPGs Ever

8. Battle Chasers: Nightwar

Battle Chasers Nightwar
Airship Syndicate

If you've played the fantastic Darksiders series (and I totally recommend the first and second especially), you'll know artist Joe Madureira's style. It's very Dungeons n' Dragons - huge, musclebound knights with swords twice their size, accompanied by buxom warrior-women deploying fields of fire towards the ensuing hordes.

In short, it's the most raucous parts of heavy metal album art mixed with retro fantasy, done with colours and angles that pop right off the screen.

With all that in mind, Battle Chasers had long been a comic series inked by Madureira, but Nightwar made all those loveable designs and the inviting world controllable. Playing as a party "led" by Gully - a small girl who's inherited large magical fist gauntlets from her father - you set about clearing the world of demons and bandit camps, all in search of said father, who's now gone missing.

Though the story is very light as an excuse to get to combat, it's here where everything collides in a crunchy, enjoyable mesh of well-animated combos, sword-swings and character-specific specials.

Battle Chasers plays every bit as good as it looks, and that's really saying something.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.