10 Most Under-Appreciated Video Games In MAJOR Franchises
4. Final Fantasy V
Final Fantasy VI is the undisputed champion of 2D RPGs. But in a way, FFVI is too good, since its success has superseded every other 2D entry in the series, including FFV.
This sequel isn't without its flaws, but it deserves recognition for its influential Job System. Although character classes debuted in FFIII, this instalment perfected this mechanic, allowing the player to choose between a whopping 22 jobs.
By repeatedly using these job skills, each character will master them, allowing them to implement these moves into their repertoire permanently. Not only does this diversify the team's skill set, it gives the player more freedom how to operate each character. Do you want them to be a Black Mage or a White Mage? Monk or Double-Magic Wielder? Summoner or Martial Artist? Why not both? Even though certain elements in Final Fantasy haven't aged well, this component holds up after 30 years.
FFV should also be commended, since it was the first instalment to perma-kill a main party member. (Sorry, Aerith, you can't get the credit for that one.) When Galuf is murdered at the halfway point, it left players blindsided, since they were certain he'd be there through thick-and-thin. Although key characters were killed off in FFII and FFIII, Galuf's death packed a bigger punch, since he was there from the beginning.