10 Most Unreliable Video Game Companions Ever
6. Enslaved: Odyssey To The West - Trip
In this loose adaptation of the Chinese fable, the relationship between Tripitaka and Monkey is already strained from the start. Well, putting an explosive, proximity-controlled device on someone and enslaving them tends to do that.
But as the unlikely pair start to bond, Trip trusts Monkey to do the grunt work and scout out safe passage. Which is fine, except for when she decides not follow and Monkey goes one step too far and explodes.
It breaks the flow of the gameplay when players want to push forward and the fickle Tripitaka decides she won't climb that ledge and sets off the proximity-popper on Monkey's brain-case.
Or when players are off exploring when the game allows some extra length, only to be cut short by Trip startling some enemies and getting herself kidnapped and taken out of range. Sure, there are times when the game calls for it, but all other times it's a right pain when your companion literally brings your progress to a halt.
Why Monkey doesn't carry her and chucking her in a bush when he needs to fight is beyond me.