10 Most Unreliable Video Game Companions Ever
4. Tom Clancy's Rainbow Six: Vegas 2 - Jung
In the world of highly trained special operatives, sent in to dangerous locales and volatile situations, you expect your team to work as a well-oiled machine. But all it takes it one loose cog to disrupt that flow, and that's where Jung Park comes in.
When your team works well in the R6: Vegas games, it's great. The level of precision and tactic required to clear missions room by room is some of the slickest around (for its time). But keeping the protagonist alive isn't the player's only concern, they have to look after their team too. Your other companion, Walker, is self-sufficient and has the common sense to not get shot (much).
Not Jung though, oh no.
Take your eye off of him, or leave him to [what you'd think is] taking out the enemy shooting at him, and you'll hear, "Jung down!" more often than you'd like to.
Which is a good dozen more times than necessary. What makes it worse if players have to risk themselves to pick the daft spod back up again, repeatedly.
Seriously, Jung could incapacitate himself in a room with a folding chair if you left him there.