10 New Improvements The Bioshock Sequel Needs To Have

1. Multiplayer

Bioshock had no multiplayer, Bioshock 2 changed that, before Bioshock Infinite took it away again. Logic dictates the next one must have multiplayer right? A convenient pattern aside, the 'Fall of Rapture' multiplayer mode in Bioshock 2 was a lot of fun, if not fully fleshed out enough to keep gamers entertained for too long. It had a great overarching story set before the original Bioshock game, depicting the downfall of the underwater city on that faithful night in 1959. Bioshock Infinite's environments cried out to be turned into multiplayer maps, with the skyrails making for some excellent multiplayer fun. So with that missed opportunity any potential new developer has the chance to craft a truly excellent multiplayer experience. Mixing the best parts of the story and the lore with some tuned-up combat. Many would play that over Call of Duty any day of the week. So who do you think should take the reigns of this series? What improvements would you like to see? Would you kindly let us know in the comments below!
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John loves everything to do with video games, television, movies and comic books. He currently writes for WhatCulture in between fighting crime as a masked vigila....I've said too much. Follow me on twitter @amathyst87