10 Overhyped Game Mechanics That Were A Complete Disappointment

3. Randomized Galaxy - No Man's Sky

Until dawn game
Hello Games/GamesBeat

In terms of levels of uncontained hype and the global disappointment that followed, No Man's Sky is easily up there with Cyberpunk 2077. Admittedly, the game has been releasing frequent updates over the years that majorly improve the experience, but it is still nowhere near the potential everyone expected.

Before its underwhelming release, No Man's Sky was seen as one of the most ambitious open-world projects, in large part thanks to the promised mechanics that were supposed to create a unique, one-of-a-kind galaxy for each and every player.

Every solar system, moon, and planet were supposed to be randomly generated, starting with the basics like planets' shapes and locations and ending with more specific parts like flora and fauna.

To say this didn't happen would be a big understatement. No Man's Sky's random generation actually turned out to be procedural, and pretty terrible procedural at that.

The planets all looked identical, barren, and generic, and the animals resembled improperly assembled Lego characters rather than actual creatures.

Instead of a boundless galaxy to explore, No Man's Sky ended up being a repetitive trek through empty dirt patches, with an occasional abomination of nature to laugh and cry about.

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Video games enthusiast with a love for bizarre facts about his favorite titles. Really into old-school strategies and RPGs of all shapes and sizes.