10 Perfectly Crafted Video Games That Never Need Sequels
5. Gone Home
The ongoing debate about what constitutes a "game" will likely never have a clear decision, and titles like Gone Home will be the contributing pieces of evidence as we go forward. Whatever prerequisites you believe a title needs to be considered a game, there can be no denying that Gone Home is one of the most touching and wonderful experiences of this generation. The entire experience plays out with such ominous dread, it seems to plant the dark seed of an obvious conclusion in your head from the very beginning. Taking that trip through the house is a deeply complex and eye-opening experience, as the mounting fear is presented in the background as a constant hum, egging you on to turn that next corner in fear of seeing the worst. It's such a captivating and personal time that you spend with it, that a sequel would ultimately distance you from the message that it presented about letting go of things we love. It's all about letting go, all about choosing your own destiny, that Gone Home 2 would come off more like a straight-to-DVD sequel of a blockbuster movie than a true sequel. And who needs more of those?