10 Problems Nobody Wants To Admit About The Xbox One
3. Update And Storage Space Woes
Microsoft's not the only console manufacturer that deserves to be called-out on this one, Sony's just as bad. In fact, so is Nintendo; the Wii U's native storage capability is laughably minute. When exactly, did it become an acceptable practice to ship consoles with a severely inadequate amount of storage? Sure, 10 years ago a 500GB hard drive would be more than you would ever need to store all of your game data, DLC and digital games on for potentially years, but this is 2016, and we can no longer run games straight off the disc without first having to install them to the console. When the likes of Halo 5: Guardians (as of writing this) requires a staggering 70GB of storage space for the base game, patches, DLC and updates, a measly half-terabyte just doesn't cut it. If every game required that much space, you'd only have enough room to have seven games installed at once. It's just dumb. All three current-gen consoles support the use of external storage devices, but, like the whole issue with the Xbox One gamepad, larger internal storage should have been part of the standard package to begin with. It's not as if the price would have been much different, either - the difference in cost between the two sizes is negligible.
Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.