10 REAL Reasons Why These Video Games Failed
3. Trying To Franchise - Dead Space 3
Some properties are built for expansion, and some aren't. That's just how art is. Sure you may get one really good sequel out of the latter category, but pushing beyond that is foolhardy.
Frankly, even if Dead Space 3 hadn't been littered with microtransactions and 2010s FPS nonsense, the game was practically doomed from the start because this idea is not meant to be franchised.
Dead Space and Dead Space 2 are wonderful games, and yeah, the lore is fascinating, but not enough for a long running game series, and certainly not enough for straight-to-DVD anime movies and comic books and everything else EA was trying to do with this franchise before they got bored with it and the studio that made it and promptly axed the whole thing.
Dead Space and Dead Space 2 were amazing games, but some properties are simply not built to be franchises.