10 Reasons All Video Games Are Starting To Suck
5. Focusing On Everything EXCEPT Gameplay
Because entertainment mediums grow stagnant without innovation, it makes sense why developers are keen on finding new ways to enjoying gaming. Since there's been a heavy focus on VR, motion-capture, and photorealistic graphics in recent years, the gaming world appears to be pushing boundaries more than ever.
However, gaming companies can become so fixated on a new mechanic or peripheral, they forget about the most crucial element - Is it good? Epic stories, mind-blowing twists, cinematic sequences, badass bosses, extensive lore, and huge open worlds mean nothing if the gameplay isn't up to scratch.
Stardew Valley, Wii Sports, Tetris, and Minecraft put no emphasis on graphics or plot. Nevertheless, they became astoundingly successful, purely because of their addictive gameplay.
Now, let's look at the other side of the coin. SquareEnix spent years fine-tuning every aspect of Babylon's Fall. Despite the hard work put into this online live-service RPG, it was virtually unplayable, forcing SquareEnix to shut down the servers after less than a year.
Although not every game is as disappointing as Babylon's Fall, this sort of thing happens time and time again because developers forget to put the gameplay first.