10 Reasons Why We Love DOOM

3. Reinventing Its Own Wheel (Twice)

Doom 4
iD Software

It took a while, but eventually Doom found the secret to long-lasting success, and it was a simple case of reinvention.

The big next step in the franchise came in the form of 2004's Doom 3, where the Doomiverse received its most freshest and original lick of paint to date. Atmospherically, it was one of the scariest games out there. The monsters forfeited their comic book horror appearances and became full-blown nightmare creatures. The weapons possessed a reinvigorated heavy-duty clout, and the maps and scenery were ultra bleak and more engaging for it. Plus you could jump.

Yet in essence it was still Doom, and building a new concept over a classic blueprint is one of the biggest selling points of 2016's Doom reboot. This milestone title is essentially the original Doom, and yet so much more, with all the lessons learned of good game development, layered upon a vintage much-loved formula.

Learning how to keep on top of current fads has been the biggest talent displayed by the developers. It might seem a miracle that Doom has survived this long, but it really comes down to some slick, simple decision making.

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