10 Reasons You're Wrong About Star Wars: Battlefront 2

4. It Captures The Scale Of The Films PERFECTLY

Star Wars Battlefront 2 Poe X-Wing
EA

Say what you will about wanting single-player Star Wars titles or what have you, but there's no denying that there's plenty of space for a Star Wars game of Battlefront's ilk to exist.

Currently, Battlefront II does what no other kind of Star Wars game can offer, and that is the immersion of a player in big, ridiculous, authentically replicated scenes from the films. All of the little details mentioned earlier help create that feeling, but there's also a lot that must be said regarding level design, and the way maps develop over the course of a given match.

Take Galactic Assault, for instance. Often the first objective will involve combat of an immensely different scale and feel to that of the last, which will usually have players abandon vehicles altogether and rush into an enclosed space with numerous kill boxes, choke points, and open fields - AKA, prime locations for some seriously epic scenarios to play out.

Whether you're barreling through the internal structure of a Star Destroyer in an X-Wing or leading an all out charge to stop the First Order from unleashing the might of Starkiller Base, there's scarcely a match in Battlefront II that won't make you feel as though you're living the movies, and that is something truly special.

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Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.