10 Regular Enemies That Look Intimidating But Are Actually A Bit Rubbish

7. Suicider - Dead Island/Dead Island: Riptide

Tomb Guardian Fallen Order
Deep Silver

From Serious Sam’s Beheaded Kamikazes to X-COM: Apocalypse’s Poppers, kamikaze units, by the very nature of being highly damaging enemies, demand great respect. The Suicider amps up the danger by being one of the type’s most visually repulsive, and considering that the zombie remains self-aware, disturbing examples.

Sadly, it is a truly pathetic example of the breed.

Most guides would recommend keeping your distance and using ranged weapons. However, there is no need to waste the ammunition. Due to a two second delay between an easily recognizable audio cue (a hideous gurgling) and detonation, it is possible to run up to the monster and, quite literally, kick the walking bomb in the sternum. The player can then quickly sprint away, leaving the monster to explode harmlessly behind. To add insult to injury there is an even easier method – just sprint past. The result is the same and the effort non-existent.

For an enemy archetype where getting close usually results in instant death, being able to run past with little concern while the silly gasbag blows itself up is always worth a giggle. Make sure not to get stuck on the scenery though, because in the right circumstances even deck chairs can be frightening.

Contributor

Marcellus Huisamen hasn't written a bio just yet, but if they had... it would appear here.