10 RPG Video Game Sequels We Desperately Need (But Won’t Get)

2. Alpha Protocol

Alpha Protocol.jpg
Sega

What it was: A unique spy-thriller RPG made by Obsidian Entertainment and published by SEGA in 2010 for Xbox 360 and PlayStation 3. It promised a globe trotting adventure and a blend of hand-to-hand and gun combat - but your success came from the role playing systems as you had to improve your character attributes in order to prevail on a mission.

Safe houses and upgradeable equipment alongside mission briefings and televised news reports about worldwide espionage situations you were involved in made the game immersive and realistic. It also had a Mass Effect style conversation system that was engrossing and praised by reviewers.

Why we need a sequel: Sam Fisher is currently inactive given that the last Splinter Cell game was Blacklist in 2013. The only other recent notable spy game was Counterspy on PlayStation 3/4 and Vita in 2014. There was a good deal of positive reception around Alpha Protocol, even if it was acknowledged as buggy in places and mediocre in others. Whilst waiting for Mass Effect Andromeda and wondering if the Splinter Cell movie due in 2017 will be any good, surely news of Alpha Protocol 2 would brighten our days?

Why we won't get one: The original developer, Obsidian, is currently working on their own IPs and returning to more traditional PC RPGs with isometric perspectives and fantasy settings with titles like Tyranny and Pillars of Eternity. There is allegedly some interest amongst some of the staff in developing a new Alpha Protocol, but only time - perhaps 2017 or 18 - will tell whether this comes to fruition.

Contributor

Bryan Langley’s first console was the Super Nintendo and he hasn’t stopped using his opposable thumbs since. He is based in Bristol, UK and is still searchin' for them glory days he never had.