10 Secret Exploits That Ruined Your Favourite Video Games
7. Super Bouncing (Halo 2)
Super
Bouncing in Halo 2 – which utilised terrain flaws in similar fashion to
bunny-hoping – was a massive nuisance for online players, and removed from
subsequent versions of the game in order to encourage a more composed online
experience.
Crouching in very specific areas of certain maps would desynchronise the game – which would appear as though the game were lagging – allowing players to launch themselves into the air, sometimes into oblivion and sometimes to special advantage points.
Performed correctly, the oversight could be exploited to tremendous effectiveness, propelling players across the map, disadvantaging grounded opponents and creating a lopsided online experience.
Interestingly, Super Bouncing made a reappearance in Halo: The Master Chief Collection, which corrected many reoccurring problems from the original yet chose to ignore the particular exploit.