10 Terrible Video Games That Could Be Fixed With One Simple Change
6. Adjust The Pit Sensitivity - E.T. The Extra-Terrestrial
E.T. The Extra-Terrestrial is universally accepted to be an absolutely repellent game - one of the worst ever made, in fact.
It's no secret that the game was rushed into production for Christmas 1982 and completed in just five weeks, but there's one single facet of its gameplay which transforms it from a merely inoffensively bland licensed video game into something genuinely offensive, even borderline unplayable.
Those damn wells.
By far the most common complaint about E.T. is that it's far too easy for players to fall down the wells littered around the levels, which then force them to painstakingly climb back out.
Basically, the game's collision detection sensitivity is set egregiously high, such that if even a mere pixel of E.T.'s body touches one of the wells, you'll fall down it.
But unlike every other game on this list, enthusiastic fans - yes, the game has fans - decided to fix the problem themselves back in 2013, releasing a custom patch to adjust the collision detection (and fix a few other gripes too).
And like that, E.T. is actually a genuinely playable, not-completely-awful game. Few would still call it good, but a relatively simple code fix pushes it far away from "worst game ever" territory.