10 Things All Modern FPS Video Games Get Wrong

3. Poor Dialogue And Clichéd Characters

doom multiplayer
Activision

As most first-person shooters are set during some sort of military campaign, it’s understandable that there will be a lot of military-based dialogue flying around.

However, most of the time it feels like this dialogue was written by someone who had watched a few too many army movies when they were a kid, and just guessed what half of the phrases meant.

And if the military speak doesn’t annoy you, then the ridiculously clichéd characters will.

In any FPS that has you fighting alongside a group of AI characters, it feels like the writers just pick the most obvious character types and just throw them into the script. So many modern FPS games have 'the strict superior' who does everything 'by the book', a 'feisty female' who mouths off to everyone but has a heart of gold (in the Michelle Rodriguez mould), someone who distrusts the protagonist until just before the finale, and someone who you think is your closest ally but actually betrays you in a (really obvious) twist.

Including all these personality types might have proven successful at one stage, but having the same characters in nearly every FPS just gets boring, and helps support the views of many fans that publishers just don't care about the single player anymore.

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Been gaming since the Megadrive. Loves Batman, Futurama and Blackburn Rovers. Mild obsession with collecting steelbooks.