10 Things An Xbox Player Learned Playing Uncharted For The First Time
Is it really that good?
If someone had asked me what I thought of Uncharted five years ago, the response would've been totally apathetic. As someone who was an Xbox gamer through and through (and at the height of annoying adolescence, mind you) I just never really understood what was so appealing about the franchise.
To me, Nathan Drake was a knock-off Indiana Jones, and Naughty Dog's linear third-person gameplay looked like a stale imitation of Gears of War's far superior cover-based blend of hyper-masculine action. I was just so completely unfazed by it all.
Like many of my former Xbox cohorts I was, however, pushed towards Sony's arms during Microsoft's infamously bad 2013 E3 press conference, and after securing a PS4 soon after, set my sites towards Naughty Dog's seminal series with baited breath.
My curiosity to return to a franchise I once dismissed was spurred by Uncharted 4's sublime gameplay demos, showcasing the pinnacle of the PS4's power and with it the studio's apparent narrative prowess. It had become immeasurably clear that ignoring one of the most universally acclaimed gaming franchises of all time was, unsurprisingly, just no longer an option.
Indeed, my once oft-touted foolish indifference to the series had only come at my own expense, and, just under a month before A Thief's End's release, I finally decided to take the plunge on The Nathan Drake Collection.
But was it all worth it?