10 Things Blizzard Want You To Forget
6. Diablo III Real Money Auction House
The launch of Diablo III in 2012 was a mess. Though the game was polished, the servers themselves were not up to the task of facilitating the amount of traffic they were receiving.
With this and Diablo III's requirement of an internet connection, many players were faced with the infamous Error 37 message. This, however, is not the Diablo III blunder that caught the most attention.
Diablo III launched with a real-money auction house in-game. The idea was to create an open marketplace for players to trade items between them, but in implementation, this did not work. Diablo's satisfying loot grind was wiped out. Instead of hunting down the biggest dungeon bosses for elusive gear, players could simply grind enemies for gold or worse just buy these items with real money.
In a recent Polygon article, Diablo IV executive producer Allen Adham was quick to clarify that Diablo IV would not feature a real-money auction house, but the team have "pretty solid ideas on how to make trade viable without letting it disrupt the game." Let's hope this trading system keeps the integrity of Diablo alive and well.