7. Because It's A Tie-In We'll Buy It No Matter How Bad It Is
Its a cliché that tie-ins are universally horrible, and when you try and name ten decent ones its easy to see why. They do exist (Aladdin, Goldeneye, Wolverine, and Return of The King are all excellent), and when you look at them you wonder how developers get it wrong so many times. Theyve got the fanbase, the storyline, the characters, the graphics, the sound, all on a plate. They just have to cobble it together into an entertaining game. And maybe thats the problem; theres so little effort required they cant even be bothered with that, the project just gets slung onto the desk of Nigel the work experience spod who hasnt even seen the film. How else is it possible to screw up a Star Wars game so many times? The movie tie-in game is as old as gaming itself, and yet still the majority of tie-ins struggle to top 50% in reviews, meaning they still remain unsold at £5 in GAME, and yet still they come. Learn the lesson, developers.