10 Things Developers Wrongly Think About Gamers
2. We Love Being Unable To See
Weve all been there. One minute youre happily playing a single player game, wandering along with your generic assault rifle, shooting the bad guys and generally saving the world when suddenly the screen goes black and youre in an episode of Dangermouse. Yes, its the dark stage, which you have to complete without being able to see anything. For some reason game developers think gamers love them, otherwise why would they keep putting them in? Its just about acceptable in a horror survival game (though flickering light adds atmosphere far better), but in anything else what is the point? Is it a case of realism, because all you end up doing is navigating by the radar and hows that realistic? The enemys AI never seems to be affected either,theyre scoring hits on you like you were dressed in bloody fairy lights, while you have to stumble around blindly like a priest in a strip club. Its not just FPS either, classics such as Mario, Mega Man and even Donkey Kong have been sucked onto the dark side, and Twilight Princess had the nerve to tell you to increase the brightness on your TV before you start playing. Developers, stop doing it, its lazy, its cheating and no-one on the planet likes it.