10 Things Nintendo Want You To Forget About Zelda

8. The CD-I Games

Back in the 90s, Full Motion Video was all the rage and interestingly, given how everything played out, Nintendo were pushing the technology more than anyone. In fact, they originally agreed a deal with Sony (!) to create the SNES-CD, also known as the Nintendo PlayStation (!!!); a device which would attach to the SNES and allow for larger games, featuring FMVs. It's kind of weird to think how gaming would have changed had this actually worked out. As you're probably well aware, given Sony's current role in the gaming market, it didn't work out. Nintendo broke their agreement and instead developed with Phillips, leading to the creation of the CD-I. However, when the Sega CD came out and flopped dramatically; Nintendo pulled all interest in the idea, leaving Phillips to develop the console on their own. However, in order to break away from the venture, Nintendo had to allow Phillips to use the Zelda license for three games, allowing them to use five characters from the series. What followed is genuinely considered a gaming travesty. The animation was horrific (although it was widely praised at the time) and the actual gameplay was based off of Zelda II: The Adventure Of Link; one of the more divisive titles in the series. All three games in the CD-I series (The Faces Of Evil, The Wand Of Gamelon and Zelda's Adventure) are monstrosities in the eyes of many; it's highly unlikely that Nintendo disagree with that.
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Contributor

I have an addiction to achievements, a craving for new bands and a dream to become Captain America. I once finished second in a Mario Kart 7 tournament so I'm kind of a big deal.