10 Things NOBODY Wants To Admit About GTA Online
10. The Entire Economy Revolves Around Microtransactions
By far the biggest change between playing GTA Online in 2015 and playing it in 2020 is the economy. Rockstar's fictional online war zone has inflated with each update, with the average price of a vehicle now sitting just above $1.3 million.
That's one vehicle.
Whereas long ago completing the Pacific Standard heist would leave you with a sizeable chunk of cash, now, that final payout is barely enough to put a dent in the new bunkers, offices, arcades and nightclubs you need to progress and enjoy newer content, as in-game earnings haven't risen with inflation.
It'll take you days to accumulate enough cash to start the Doomsday or Casino heists, something made doubly worse by the fact most of these missions now have to be done in public lobbies, with griefers rampant. Compounding all of this further is that, as soon as you open up the game, you'll be bombarded with calls and texts pressuring you to buy buy buy.
It's very... icky. So much coverage has been devoted to predatory loot box models or mobile games, but GTA Online is up there with the very worst.