10 Things Nobody Wants To Admit About The Outer Worlds

Party like it's 2008.

The Outer Worlds
Private Division

The Outer Worlds is finally out, and players are flocking to Obsidian's RPG in droves. Though they were once immensely popular, this generation has lacked role-playing experiences like this, ones which are actually built around player freedom and not just shooting monsters and levelling up guns.

It's a space Bethesda used to absolutely dominate, but their reputation has been - putting it politely - damaged over the past generation, and players have been starved of quality experiences in the genre.

Obsidian haven't only scored an open goal though, they've created a genuinely compelling new universe to explore with their latest game, picking right up where they left off with Fallout: New Vegas.

That said, it ain't perfect. While The Outer Worlds is a great time, it's not exactly the second coming of RPGs, and some of its old-school charms might have been better served staying in the past...

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Josh has over 11 years of experience as a published writer, having worked full time as a content producer at WhatCulture for nine years. In that time he has created hundreds of articles, videos and podcast episodes for multiple channels, specialising in subjects such as gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 most listened to gaming podcast in the UK that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, covered breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.