10 Things Nobody Wants To Admit About The Outer Worlds

7. The U.I. Totally Sucks

The Outer Worlds
Private Division

This might seem like a nitpick at first, but the problems of the U.I. undeniably add up to a frustrating overall experience.

For one, the text is way too small. Both in the menus and in conversation, it can be straining to be constantly reading, and there is a lot of reading to be done in The Outer Worlds.

This exacerbates the info dumps the game likes to give you as well. Especially early on, everything from character levels to flaws to items is explained through text pop ups, but because the text is so tiny and they're so frequent, there's a good chance you'll skip over important information.

The inventory system is also muddled, and it can be difficult to navigate through your items, buy new ones, and tinker with your squad. In any other game this might not have been too bad, but because of how much time you spend scavenging and upgrading both you and your companions (not to mention engaging in dialogue), it can become needlessly grating.

Advertisement
Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.