10 Things Ubisoft Wants You To Forget

2. When All Of Their 2014 Games Were Buggy As Hell

the division assassin's creed face glitch
Ubisoft

The beginning of the generation was undoubtedly one of the darkest times for Ubisoft as a company. Not only did Watch Dogs bring a huge amount of controversy their way for its visual downgrade, but all of its biggest releases, especially in 2014, were buggy as hell out the gate.

Most notably was Assassin's Creed: Unity, the entry in the franchise that more or less single-handedly doomed the series to irrelevancy for a few years. The glitches ranged from being hilarious to frustrating, but they all made one thing clear: Ubisoft were putting release dates first, and quality second.

Even worse, the patches the company released for the game somehow only made things worse. A near-7GB update was implemented to fix the frame rate and some visual bugs, but this actually resulted in players having to re-download all 40GB of the full game.

It wasn't just Assassin's Creed either, but Watch Dogs and The Crew also suffered the same fate, exacerbated by Uplay messing up at every possible turn. The games themselves were fine; the problem was that they just didn't work.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.