10 Things Video Games Need To STOP Doing
4. Pre-Order DLC
In concept, there's no problem with this. A game store promises more adverts for a game and more shelf space given to it, which usually translates to more sales. In return, they ask that the developers give fans a reason to buy from their store rather than somewhere else. Some, usually cosmetic, items are put together and given away to those who pre-order from that store.
Let's fast forward to six months later, when the game store no longer cares about early sales for this game they can't remember, it should be simple enough to take those preorder packages and put them up for sale on the console store/gaming portal separately or together as one big package.
Except, that rarely happens.
Game publishers only sometimes plan to do this, and only sometimes add time limits to these preorder bonuses being exclusive. Honestly, there's no reason for them to do so. Publishers make a lot more money from those who buy multiple copies of the game up front than they ever will from selling little DLC packs up to a year after the game is released.