10 Things You Need To Know Before Playing Mass Effect
5. Diversify Your Party
While this can often be looked at obvious, new players should not sell short the idea of keeping all of their options open in combat. Generally, your allies will have fields in which they excel: guns and munitions, biotics, and engineering. As the game progresses, it will be easy to see why it’s so important to go into each area with a strong compliment of abilities.
Engineering in particular is important in the first Mass Effect, as it is critical to opening many high-level chests. After all, few things are more disappointing than not having the skills needed to get some high-end loot in a particular area.
Excluding the pure need for treasure, many enemies necessitate the use of a wide variety of powers. Engineers can produce fire that eats through armor, while shields are often brought down by biotic abilities, and multiple ammunition types from characters who do not fall into either category can be effective on virtually any enemy.
Any player knows that loads up too heavily on a single facet is going to wind up inevitably unprepared to for a curveball the game is bound to throw. Instead, use the wide array of talents your companions have, and allow that to build your Shepherd however you see fit.