10 Times Crowdfunded Video Games Slapped You In The Face
3. Takedown: Red Sabre
Game studio Serenallen came up with the concept to take the shooter genre back to the squad-based tactical heights of the original Rainbow Six games.
The Kickstarter pitch was to only get $200,000 to develop an Alpha version of the game, then shop the pitch to a publisher and receive further funding.
The campaign chugged along slowly but got a major upheave in backer's funding when ex-Infinity Ward community manager, Robert Bowling, stepped in as a large supporter and promoted it on his Twitter. The title hit its goal quickly after, with Serenallen keeping true to its word of creating a rough-edged proof of concept. They then landed a publisher, specifically 505 Games.
Judging from the final product though, you'd be surprised they ever developed further, since it was a janky, ugly and unexciting mess that currently sports a 34 rating on Metacritic.