10 Times Metal Gear Solid Was A Total Dick To Fans
6. Crowbarring-In Multiplayer (That Didnt Work)
What's the one thing everyone thinks of when they're asked of why they enjoy Metal Gear? "Multiplayer, of course!" said no one ever - except some clearly insane coder at Konami when thinking of Metal Gear Online's inclusion inside MGS 4. Even worse than the idea of taking a series that was born out of avoidance and turning it into a shooter with occasional hiding gimmicks, was the fact that you had to go through a laborious sign-up process in the first place. The very existence of MG:O is talked about like a blurry memory during a bad hangover; "Oh man... did that really happen?" we all tend to say. Well yes actually, although judging by how far better-implemented Phantom Pain's multiplayer seems to be, Kojima is taking on the unanimously negative feedback pretty well.