10 Times Video Games Admitted They Were Too Hard

9. Alone In The Dark (2008)

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Eden Games

Released in 1992, years before Resident Evil or Silent Hill arrived on the scene, Alone In The Dark is regarded as being the first survival horror game. Despite its prestigious spot in gaming history, the series' popularity dwindled following its original trilogy.

The franchise continued to receive periodic releases, with the lukewarm 2024 remake starring David Harbour and Jodie Comer being the latest iteration. One of the worst offenders, however, was the 2008 reboot.

Setting the action within a monster-infested Central Park, this release was a bold reimagining of the series that was full of ambitious ideas. As impressive as its real-time fire mechanics were, the clunky and awkward controls made playing this game far more frustrating than it was frightening. Nothing underscored this more than the now notorious driving levels, where the slightest mistake would send vehicles careening off-course.

The developers anticipated that players would experience difficulties. In an interview with Gamersyde, game producer Nour Polloni explained that they aimed to alleviate frustration by including a DVD-like menu that enabled players to skip to any chapter if they found a level too hard.

Although players weren't forced to endure the horrendous gameplay, skipping the worst parts didn't make this game any more enjoyable.

 
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Contributor

Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.