10 Triple-A Video Games That Stayed Broken

6. Anthem

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Bioware

While Andromeda was riddled with graphical hiccups and wonky character model animations, that's nowhere close to BioWare's biggest blunder.

That title goes to the embarrassment of a live service game, Anthem.

Anthem was the result of EA forcing BioWare to chase the siren song that is Destiny 2's success, resulting in a slapped-together mess of a game. While not the most broken live service title out there, Anthem was so antithetical to what BioWare fans wanted out of the company, that they rejected it outright.

So much so, the so-called "roadmap" BioWare had planned for the game was abandoned immediately due to the sheer enormity of the bomb.

As a result, the bugs that were there at launch are still there today, and the game feels like it's missing entire valleys of content, for obvious reasons. Anthem was an unmitigated disaster for BioWare, and with "Anthem 2.0" now completely off the table, they won't be fixing what's wrong anytime soon.

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?