10 Unwritten Rules Of Gaming Everyone Knows

8. The Meaning Of Non-Verbal Communication

Halo Teabag
Bungie

Not everybody has voice chat, and for those who do, not everybody who loves to sink time into multiplayer games necessarily wants to use it. There are also still plenty of games, especially old school favourites, that might not facilitate voice chat at all.

It’s fortunate then that those who have spent plenty of time in online games have developed an unwritten shorthand for communicating, even without using voice, text, or specific emotes.

Of course, you need to be able to detect the nuances, for example jumping means yes, follow me, or thanks depending on context, if you see someone dancing it’s your responsibility to dance with them, and crouching quickly when you haven’t killed somebody means you’re friendly while crouching quickly over a body when you have just killed somebody means… Well, you know what that means.

Of course, you’ll sometimes be dealing with trolls but on the whole these non-verbal unwritten rules go a long way to helping you chat when you aren’t technically chatting.

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Contributor

Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.