10 Video Game Bugs That Became Features

3. Rocket Jumping - Quake

Quake 2
iD Software

Moving onto a different game but just barely, let’s talk about Rocket Jumping in Quake.

Staying with the trend of a few entries on this list, it turns out you can really get a wriggle on through the game world if you can play with the game’s physics engine just right. In Quake, if you timed a jump just right while shooting a rocket into the ground, you could shoot up into the sky just like you’ve been smacked in the face by a Skyrim giant. Instead of plummeting to your death, though, this boost would give you a great combat advantage and the ability to reach new areas of the map.

Of course, timing your jump wrong would result in your untimely death, but Quake really kicked off the rocket jumping trend by embracing the unintended side effects of its bug instead of doing away with it altogether.

Much like Space Invaders, this glitch paved the way for the mechanic and its usage in a whole host of games post 1996 and it's safe to say that rocket jumping is unlikely to disappear any time soon.

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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.