One of the riskiest things any major video game franchise can do is redesign a major character. There isn't a whole lot to be gained by doing so, and it can so often lead to the core fanbase being left alienated by the change.
After all, a beloved character's look will be cemented in players' minds after a game or two, and so to aggressively depart from that threatens to take away one of the key artistic tenets of the series.
Though there certainly are redesigns that paid off dividends - cyborg ninja Raiden in Metal Gear Solid 4, Doomguy in the more recent Doom games, Final Fantasy VII Remake's Tifa and so on - it's far more common for these aesthetic retoolings to fall flat on their face.
These 10 redesigns certainly did, stretching the bounds of the fanbase's tolerance to snapping point with their "adventurous" - that is to say, ill-advised - attempts to reinvent beloved characters for a new gaming era.
In some cases it spoke to the series itself suffering to adapt to the changing industry, while in others it was nothing more than developers or publishers hankering for a change that most fans never asked for...
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.