10 Video Game Chase Sequences That Made You Rage Quit

6. Indiana Jones And The Emperor's Tomb (2003) - Von Beck's Revenge

Assassins creed 3 chase sequence charles lee
The Collective

An underrated gem from the PlayStation 2 and Xbox era, Indiana Jones And The Emperor’s Tomb is a globe-trotting adventure that sees players embark on a quest as the titular archaeologist to retrieve a powerful artefact before it falls into the wrong hands.

From exploring lost ruins, solving puzzles, and a satisfying combat system, there was a lot to love about this game. However, Emperor's Tomb wasn’t without its flaws. Namely, this game had some awkwardly clunky controls which made tackling the simplest of jumps a difficult test of skill and patience.

This issue became especially prevalent towards the end of the game when antagonist Von Beck arrives in a tank-like drilling machine and gives chase.

With Von Beck only meters behind, players run through a collapsing hallway, avoiding countless pitfalls, and using Indy’s signature whip to swing across large gaps.

The already imprecise jumping mechanics meant that players would die more by missing a precise jump than by being caught by Von Beck’s diabolical machine. Moreover, the vehicle’s protruding clamps frequently blocked the player's view of the screen, consequently making this level much harder than it should've been.

Hearing Indy's triumphant fanfare has never been more satisfying than when players make it to the end of this section.

Contributor
Contributor

Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.