10 Video Game Chase Sequences That Made You Rage Quit

4. Close To The Sun (2019) - The Grand Theatre

Assassins creed 3 chase sequence charles lee
Storm in a Teacup

A slow-burn, atmospheric horror, Close To The Sun sees players explore a grand ship filled with Nicola Tesla’s creations as a journalist who's searching for her sister. Not long after setting foot on the vessel, it becomes clear that something deeply wrong has happened onboard.

From here, players make their way through the eerie art deco hallways as they solve puzzles and uncover more details about the horrors that unfolded prior to their arrival.

Disappointingly, though, this game’s suspenseful atmosphere is periodically shattered whenever one of the poorly designed chase sequences appears. Requiring players to frantically run through maze-like levels, it only takes making one wrong turn or not jumping over an obstacle at the exact right moment for the enemy to catch up with players.

Not only do these sequences become a tedious game of trial-and-error to figure out where to go, but failure is made worse by being forced to endure a lengthy unskippable death animation each time players are caught.

Although all this game’s chases are frustrating, the worst occurs in the Grand Theatre where, on top of everything else, the dimly lit environment makes it difficult for players to see where they’re supposed to go.

Despite these rage-inducing chases, Close To The Sun is still an excellent horror outing.

Contributor
Contributor

Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.