10 Video Game Developers Who HATE Their Own Creation

4. Nintendo - Virtual Boy

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Nintendo

In 1995, Nintendo released the Virtual Boy, their infamous "virtual reality" console which was a catastrophic critical and commercial dud.

Effectively released to market unfinished while Nintendo shifted resources to the N64, the Virtual Boy was panned for its underwhelming "3D" headset and poor graphics, as well as the high cost of entry.

To date, it remains the only Nintendo console to sell less than 1 million units, and was discontinued less than a year after release.

After this, Nintendo basically acted like the Virtual Boy was a group hallucination among players and the press that never actually existed - a low-key attempt to gaslight the world into forgetting about it ever being a thing.

It was plainly clear that Nintendo saw the device as a major embarrassment, such that it's been given only the most basic, passing mention by the studio over the last near-three decades.

In recent years they've proven a little keener to poke self-reflexive fun at the device's failure, such as Animal Crossing: New Leaf featuring a collectible Virtual Boy with an accompanying description which makes fun of its garish red LED screen, and even acknowledging it in a 2016 Instagram post.

Even so, it's still something Nintendo scarcely brings up, and despite the success of the Nintendo 3DS, they've made no attempt at all to preserve the titles still "trapped" on that flop of a platform.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.