10 Video Game Moments So Scary You Stopped Playing

2: Crawling Woman - Fatal Frame 3

fatal frame 3
Tecmo

Fatal Frame, or Project Zero as it was known in some regions, is another masterful horror series that is almost unbeatable at its best. Unbeatable in making you want to stop playing it, for the purposes of this list.

Again, if we look through the series there are so many terrifying enemies and unsettling moments to choose from here. You’ve got the decapitated head you spot through a peephole, broken neck lady, long arm guy, fallen woman, and the creepy kid twins, which will sound like a weird vague whos who of NPCs if you don’t know what I’m talking about.

The game’s clever mechanic which only lets you defeat ghosts by pointing a camera at them, going into first person, and doing the most damage when they’re right about to strike is psychotically genius as far as horror systems go. There’s no escape here. Not from the freaky enemy designs, the intense feeling of vulnerability and being constantly under threat, or the claustrophobic fixed camera angles.

One of the scariest ghosts you’ll come up against is called Crawling Woman and she crops up in a nauseatingly tight space where it’s very hard to put any distance between the two of you making a scary situation nigh-on traumatising.

It doesn’t help that she scurries around like a spider, and her whole face gapes at you when she strikes. So much nope in so many ways. From the slow introduction of every ghost to the sinister environments, nowhere is safe in Fatal Frame games and you’d be well forgiven for preferring to put them down as a result.

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Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.