10 Video Game Remasters That REMOVED Things Fans Loved

7. Using Halo Reach Assets - Halo: Combat Evolved Anniversary

Halo combat evolved
Bungie

Halo: Combat Evolved Anniversary, it's safe to say, was a project that was cobbled together. The remaster of the iconic Xbox shooter should have been a love letter to fans, and while it didn't get everything wrong, it felt very much like quick cash in.

The rushed feeling feels evident in the constant re-use of assets from other Halo games. Now, it makes sense for the developers to want to match textures with designs that came after Combat Evolved, but in practice it makes the game feel lacking its own artistic backbone.

Franchise-wide consistency might have been the aim, but Combat Evolved had its own identity that was slightly different than later games, and you can't just throw in assets from Halo Reach and Halo 3 and expect the same magic to come through.

It's not the end of the world, but results in things feeling that little bit off, and Combat Evolved that little more generic.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.