10 Video Game Rewards Not Worth Unlocking

7. Background Lore - Twin Breaker: A Sacred Symbols Adventure

Twin Breaker: A Sacred Symbols Adventure collectible lore
Lillymo Games

Twin Breaker: A Sacred Symbols Adventure is unusual in that it's a simplistic brick-breaker game... with a story. The game has you controlling two or four paddles, and requires you to move these paddles to bounce a ball and smash some bricks.

That's basically it. It's hardly a game you'd expect to come packing a narrative about deep space travel, war, and the future of the human race, and yet, here we are.

Connected to this story is a batch of collectibles, which are extra pieces of background lore that flesh out the narrative. These can only be unlocked by achieving an "A" rank on specific stages, and while most of these ranks are easy to achieve, the stages with four paddles will have you pulling your hair out and raging like a madman.

It’s difficult enough to think of each analogue stick as its own individual horizontal paddle, but when you add some verticality into the mix, your brain will just explode. Moving the left paddle left or right or up or down at the same time you're moving the right paddle left or right or up or down is a confusing and frustrating task, because most of the time, you'll get it wrong and reduce your score.

And this removes some of the satisfaction behind going for the collectibles. Don't get us wrong, some of the lore is really cool and interesting, but the gratification of reading it doesn't even come close to matching the annoyance of repeatedly playing those goddamn quadruple-paddle stages over, and over, and over again.

This one might seem worse than it actually is because the game - a March release - is still so fresh in our minds, but then again, we experienced double the hurt on this one due to getting the platinum trophy twice (once on PS4, once on Vita). Thanks, Colin.

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Danny has been with WhatCulture for over ten years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. In 2022, he took charge of WhoCulture and has grown it into the biggest Doctor Who channel on YouTube, and one of the biggest Doctor Who communities on the web full-stop. He has been writing and video editing since his early teens, and first got a taste for content creation after making his own Doctor Who trailers, off the back of a burning obsession with the Matt Smith era of the show. Like many his age, he first got into Doctor Who with the 2005 revival, but has since gone back and fallen in love with the classic years too. If you need someone to recite every Doctor Who episode in order, or to give you a random factoid about the making of Gridlock, Danny is the person to ask!