10 Video Game Sequels That COMPLETELY Changed Genre
1. Metal Gear Solid: Peace Walker
If ever there was a flag-bearer for lengthy cinematic cutscenes to carry a game's narrative, it's Hideo Kojima's crowning achievement: the Metal Gear series. Born in 1987 and reaching its conclusion(?) in 2015, the convoluted story of super soldier Big Boss and his unlikely offspring was born on the NES, but found a home on Sony's flagship console, the original PlayStation, with the seminal Metal Gear Solid.
The series went from strength to strength, stopping by the PS2 generation and delivering two of the greatest experiences in the video game medium before arriving at Sony's first ever handheld system; the PSP.
While most AAA franchises deliver a half-hearted effort for handheld systems or simply forgo the portable entry all together, Kojima and co. made their title, Metal Gear Solid: Peace Walker, a pivotal piece of the Metal Gear story.
Set during Big Boss' creation of Mother Base (until it's destroyed in Ground Zeroes) in 1974, Metal Gear Solid: Peace Walker had to alter its otherwise linear approach to storytelling and instead opt for bitesize mission-based progression, accounting for the pick-up-put-down nature of portable gaming.
This paired with --frankly gorgeous-- comic-inspired cutscenes lost precisely none of the charm that previous entries in the series had.