10 Video Game Sequels That Made The Original Even Better

8. Final Fantasy X-2

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Square Enix

Final Fantasy X-2 might not be the best continuation of a Final Fantasy game out there (that would be Crisis Core, but it's a prequel so it doesn't count) but as a continuation of Final Fantasy X it's about as perfect as it gets from a storytelling and world-building perspective.

At the end of Final Fantasy X, the entire status quo of the world is irreparably upturned. The dominant religion is burnt to the ground, both god and devil figures are dead, the government fell shortly thereafter in an abject demonstration of the need for separation of church and state, all leaving the world of Spira overall has to start from scratch.

Thus comes the premise of FFX-2's "What happens to a world after it's 'saved'?" premise. Like with KOTOR 2, seeing this other side of the world after the big epic journey makes it a brilliant companion piece to the original.

Playing X-2 drives home just how much of the Spirans' lives revolved around the ever-present threat of Sin in the original. How so much of their economy, lifestyle and communal relationships had to constantly account for the very real possibility that, out of nowhere, a giant magical whale demon will just pop out of nowhere and wipe that civilization off the map.

X-2's Spira, meanwhile, is practically unrecognizable, with the nations of the world having to put themselves back together and figure out who they are when at peace. It's also fun to see Yuna, so smothered by her dark calling in the original, burst out of her shell into a badass, fun-loving, gun-slinging treasure hunter, which should've felt jarring, but feels totally natural when playing the games back to back.

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?