10 Video Game Stories That Clearly Ended (And Then Got A Sequel)
2. Metal Gear Solid 4: Guns Of The Patriots
Metal Gear Solid 4 truly felt like as concrete an ending to the Solid Snake saga as humanly possible.
The game tied off almost every imaginable plot thread, and by allowing Old Snake to live out his remaining life peacefully off-screen, it was both melancholic and fitting.
Most fans believed a fifth Metal Gear Solid would never come to fruition, only for a spin-off sequel, Metal Gear Rising: Revengeance, to be announced just a year after Metal Gear Solid 4's release.
Revengeance, eventually released in 2013, was set four years after Guns of the Patriots and followed Raiden in a world now defined by the conflict between the various Private Military Companies operating globally. If nothing else, it felt like an excessive addendum to the story sewn up by Metal Gear Solid 4.
A fifth Metal Gear Solid game, The Phantom Pain, was eventually released in 2015, a prequel which heavily recontextualised the events of the series, namely the identity of Big Boss, to a heavily polarised response from fans.
As enjoyable as these two games were from a gameplay perspective, neither really justified their own existence story-wise, especially with Guns of the Patriots' overwhelming sense of closure and finality.