10 Video Games That Only Exist Because Of Nostalgia

9. The Evil Within

yooka laylee
Bethesda softworks

A horror game produced by legendary developer, Shinji Mikami, The Evil Within had a lot of people extremely excited, and for good reason. Released in 2014, the game appeared to represent a genuine attempt to recapture the essence of the survival horror genre, and it looked to be taking plenty of cues from the likes of Resident Evil and Silent Hill.

Prior to its release, people had high hopes for The Evil Within. Ultimately, those hopes were proven to be fuelled almost entirely by nostalgia, and though the game was well received, it left many people incredibly disappointed, myself included. It certainly wasn’t a bad game: it just wasn’t much of a survival horror either. The launch trailer had made it seem as though a continuation of the legacy left behind by Resident Evil 4, and that simply wasn’t the case.

If anything, The Evil Within was an adventure game, and a decent one at that. However, its commercial success can be attributed solely to the manner by which it was marketed - as a revival of the survival horror genre. It appealed to nostalgia crowds by pretending to be something it had no intention of being, and ultimately, it failed to deliver upon its promise.

Contributor
Contributor

Formerly an assistant editor, Richard's interests include detective fiction and Japanese horror movies.