10 Video Game Upgrades That Made Everything WORSE
7. Fruit Bazooka - Crash Bandicoot 3: Warped
On paper, a bazooka that fires Wampa Fruit sounds like the most awesomely on-brand thing ever for the Crash Bandicoot franchise, yet the third game's Fruit Bazooka weapon - unlocked after defeating boss N. Gin - isn't nearly as fun as it sounds.
Sure, it's a supremely powerful projectile weapon which can make short work of most enemies and obstacles, but there's one major design flaw - you're forced to stop dead in your tracks to use it.
You can't move and operate the bazooka at the same time, and worse still, the aiming reticule is painfully slow to line up.
For a game so explicitly centered around breathless, relentless movement, it's actively less fun to rely on the Fruit Bazooka throughout the rest of the game.
It has its uses, sure, but it also flies wildly in the face of Crash Bandicoot's overall design philosophy - move often and move fast. As a result, many only used the Fruit Bazooka when absolutely necessary.