10 Video Game Warnings You Totally Ignored

5. Don't Die - Mogeko Castle

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Deep-sea Prisoner

Mogeko Castle takes an aspect of games that many hate - that is, accidentally getting a bad ending to your playthrough - and makes it borderline impossible to actually get by accident.

Because anytime you approach a bad ending, the game will helpfully tell you that you're about to do so, warning you that the thing you're planning on doing is going to kill you.

This makes it feel especially strange if you decide you want to see one of said gruesome deaths, because not only do you have to head towards some kind of obvious demise, you also have to tell the game not to worry, and that you actually sort of just want to die for a moment.

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