10 Video Game Warnings You Totally Ignored
3. Don't Pick Claptrap - Borderlands: The Pre-Sequel
Now, as anyone who has played or even googled Borderlands knows, Claptrap is... kind of a dork, to say the least. He's arguably very well intentioned, but manages to make Wall-E look like Aristotle, because Claptrap is almost incapable of successfully doing something.
As such, when he became an option for your playable character in Borderlands: The Pre-Sequel, the game clearly wanted to warn you about what you were getting yourself into if you picked him.
And so, if you try and pick the yellow robot, you'll get three separate confirmation screens you need to go through to lock him in as your character. For context, everybody else gets one, so this shows just how sure the Pre-Sequel wants you to be in your decision to pick him.