10 Video Games Ruined By One Dumb Decision

8. Releasing Before It Was Finished - Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V The Phantom Pain
Konami

Metal Gear Solid V: The Phantom Pain is one of the greatest video games of all time from a pure gameplay perspective, but its narrative is so intensely, haphazardly executed so as to sour the entire experience.

Even accepting that Hideo Kojima wanted to make MGSV a more "emergent" experience, with storytelling bore out by gameplay rather than hour-long cut-scenes, the game's production was huaranged by major tension between Kojima and publisher Konami, who felt that he was spending too much money and taking too long to ship the game.

The result was MGSV being released before it had actually been completed, such that the story just abruptly...ends, and a planned third chapter, where Snake battles Eli on an island he's taken command of, was scrapped.

This compounded the overwhelming disappointment of the game's rushed final plot twist, where Venom Snake was revealed to be a Big Boss doppelganger all along - though players had to get through a heap of busy-work to even unlock this "ending."

Again, from a purely technical and mechanical perspective, MGSV is a virtually peerless open-world sandbox game, but with the story feeling so egregiously incomplete, it removes much incentive to ever go back.

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Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.