10 Video Games That Alienated Their OWN Fanbase

8. Star Wars Battlefront 2

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EA

Although roasting Battlefront 2 is commonplace in gaming circles, it can't be overstated how much of a good thing EA had with the property. Fixing fatal flaws from the first game? Check. Promising early footage of Rey kicking battle droids arses? Absolutely.

Loot boxes were implemented as the games main currency: the player could unlock in game rewards by grinding for hours to unlock in-game content or purchase loot boxes. Using the latter method, players could buy their way to victory, putting minimal effort into the game.

This caused a huge backlash at launch, with many gamers stating they would never buy the game, regardless of any improvements made further down the line. The feedback was so bad that Dice released a statement saying their intent was to "provide players with a sense of pride and accomplishment by unlocking different heroes". It remains the most downvoted comment in Reddit ever.

Although the loot box system was quickly removed, the damage had already been done. Despite being critically acclaimed, the backlash resulted in relatively poor sales, losing EA millions of dollars.

Although continuous support from the developers meant the game has eventually reached its potential, the damage had already been done.

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James Brigginshaw hasn't written a bio just yet, but if they had... it would appear here.